The Poison Lab will inspire bootlegger and mad scientist lab dimensions.
Minion dimension rewards haven’t been significantly updated since minions were introduced in the Nightmare Tide expansion. Patch 4.1 changes all that with new stashes and dimension items. For a start, each mission length will have it’s own type of dimension stash. The 5/15 min adventures will return building block stashes, the eight hour missions will return dimension stashes and the 4 hour missions will return premium dimension stashes.
The building block stashes from 5/15 minute adventures contain only building blocks, drawn from the building block section of the store. This includes all the painted woods, the roof tiles and the metals (hurrah!). The only sets of blocks missing are the glowing and blinking blocks (sad face) and the seven new blocks released with patch 4.1 (which will be included in the Mystery Box: Wonders of Alittu instead of the blinking scratchers). All the shapes are there for each block type, including discs and spheres. That’s one hell of a lot of tiles. Continue Reading
Transcendent dimension item, Morban Meat Tree.
The new minion dimension boxes went up on the Public Test Shards today and a bunch of us had fun opening the six-star premium dimension stashes. I blinked my eyes a few times ’cause I saw red. Yep, we now have transcendent tier dimension items. You thought you lacked sufficient platinum with all the wonderful Uncle Stan items? Just wait till these beauties hit the auction house.
The stash loot tables are not yet finished and only contain relic and transcendent dimension items so it’s impossible to determine frequency of drops. Numbers wise, we discovered 12 transcendent items, 46 relic items and 8 music boxes. Word from Tacitus says that transcendent dimension items will drop at half the frequency of relic items. Continue Reading
Bylhix the carnival bartender has been partying a little hard.
I’m all excited for March 29th (I was more excited when the release date was March 1st) and the new dimension items scheduled for release with patch 4.1. Wandering around on the public test shard has revealed a few new dimension related items that may be coming with patch 4.1 or the Carnival of the Ascended, now scheduled for March 30.
First off, the Mystery Box: Imperial Wonders is replaced by Mystery Box: Wonders of Alittu. Inflation has also hit the mystery boxes, as the cost has risen from 350 to 400 credits. The new boxes contain the Key to Dimension: Alittu (See Dimensions Gallery for pictures). Your chance of the dimension key dropping is 8.1% or one every twelve* boxes should have a key (remember random chance may have you opening more or less than eight for the key). The average number of items is 5.25 per box. Continue Reading
Which way was home again? Getting lost in caves is the in new thing.
Just as promised, caves were added to the game on Monday, 10th of June. I’ve spent the past two days, running around, harvesting new plants and seeking treasure chests. I’ve also spent the last two days lost.
Caves are very disorienting. It’s certainly added a new dimension to the game (pun intended) along with new goodies to craft, resources to harvest and potions to brew. It’s a great sneak peek at how rich the crafting system will be when the game is fully realised. Continue Reading
It’s true, caves are scheduled for Monday, 9th of June. Want an update on the recent changes from Wednesday’s patch then watch this video for news with pictures. Thanks Buz, for being our Landmark reporter.
The Tempest Bay Banner returns, at a much increased price.
It snuck in unannounced, like a teenager returning home after curfew, without noise or fanfare. Welcome back, Tempest Bay Banner, I missed you. But, what’s this? How much? Nine platinum, 5 credits?
I remember when the Tempest Bay Banner was a mere 80 gold. What happened? Did Trion upgrade the pixels from cotton to a more expensive material? If I rub it with my digital fingers will I feel the cool, satiny texture of silk? No, seems to be the same boring cotton as always. Perhaps the Telarian dollar has nose-dived and imports are now more expensive. Except, it’s a local product.
Maybe those grifters from Droughtlands have moseyed in on the local merchants and now we’re feeling the bite of protection money. That must be it. It couldn’t be sheer profiteering on behalf of the greedy merchants running this town, could it?
Radish enjoys the night sky in Landmark.
Well that was an interesting experiment. It seems my new treatment was a comet flashing across the sky, bright and fiery but ultimately burning up on entry. I’ve had to stop the treatment due to accumulating side effects. As a consolation prize, it seems my foggy brain was caused by the treatment and that is now slowly reversing itself. I’m O.K. with that, I like my brain more than my body anyways.
Landmark has started and with no non-disclosure agreement. We can talk freely about our experiences with the game and there are many experiences to be had. I’m loving the whole alpha thing. It’s frustrating, with bugs galore, but playing a game cut to it’s bare minimum gives me an appreciation of just how much work and thought goes into making a game playable long term. I’ve staked myself a claim in Landmark so now I have a home and can start learning about the art of building. Continue Reading