I’m all settled with a new monitor. It’s big and fancy, 24″ and 1980 x 1200 resolution. Rift looks so different on this monitor, the colours are brighter, the detail greater. I keep stopping and going “Wow, I never saw that before.” Now I have to figure out how to lower the resolution of the screenshots I take so you all have a hope of downloading the pretty pictures.
Did we all like our underwater experiences in patch 2.5, ‘Song of Dreams’? I had a few difficulties with it. For starters, everywhere I swam, my pet would swim behind, nicely subservient but blocking my view of my character. That’s a bad pet habit, made it quite a challenge to see which mobs I was about to run over. Continue Reading
The church from EQN Landmark Teaser Trailer 1: World Of Imagination.
What a curious thing. A game, marketed as free to play, is charging for access to alpha and closed beta development. It’s not entirely a new idea, World of Warcraft gave guarenteed beta access to their last expansion, Mists of Pandaria, in a package deal that included goodies like a free copy of Diablo 3 and a year of subscription.
In this reversal of the usual payment model, I’m wondering why I should pay to play a part of the game that is usually free. If money is to change hands, shouldn’t SOE pay us to debug and trial their software?
Whilst twiddling my thumbs, waiting for Landmark to launch, I’ve been contemplating reasons why a Founder’s Pack purchase might be a good idea. What benefits, tangible and intangible, does the package offer it’s buyers? I’ve thought of seven great reasons why I’d buy a Founder’s Pack. Continue Reading
Last week saw the floodgates open on Landmark news. Tons of it poured out, flooding the media channels and causing an overload of excitement in fans parched for news. Among other tidbits of news were release by dates for Landmark alpha and beta, along with details of the founder’s packs that allow early access to the game. Videos popped up showing more about what we can expect in Landmark. The teaser trailer (like we need more teasing) is good for a look at the housing styles and the detail level possible with the building tools.
Every great town needs a manor house. This one comes complete with tower. Hammerknell Haven by Consortium@Zaviel, EU.
Halloween is over but the spooky tricks are still happening at my house. My monitor turned off for the last time on Wednesday, may it rest in peace. Thankfully I’m a two monitor girl.
I’ve spent today researching new monitors and new computers. (I’m preparing for something terrible to happen to the computer.) All the power failures and flickerings from the dying house fuse are taking their toll. If you suddenly don’t see me in game for a while, you’ll know what happened.
This is my favourite scene in the dimension, peering through the roots at the statue.
Well, it’s been a long project and it isn’t over yet. I’ve had the best fun designing and building my second Halls of Shaping for Consortium on Zaviel, EU. I’m sure you all know what I mean, that zen zone when the creativity just seems to flow. Almost like the dimension is building itself.
Finally, the dimension is open for viewing. I’ve built a little town and it’s environs in the hall. It’s still decorated for Halloween but I’ll be taking those down soon in preparation for Christmas. Come take a peek, if you like, see what’s been keeping me from my blog. All are welcome.
Pumpkin men armed with swords and teeth haunt Le manoir de la Peur ! by Nayntoh@Brisesol, EU.
October was the month of hauntings, at least at my place. Strangely flickering lights, power failures, blurry vision, exploding ovens. I’m haunted by a poltergeist! I’ve replaced my oven, my glasses, several light bulbs, internet cables and, after a series of odd power blackouts, the house fuse. Of all of these, the oven was the hardest to fix. I spent many days and take-away meals researching the new-fangled technology that comprises the modern stove. Both the stove and the house fuse were over 50 years old. I suppose, after that long, they deserve an early retirement.
For other people, October means spooky, creepy, spidery and orange. I wondered what scary themes people are building in the newly released Deepwood Cottage, so I toured the shards, looking for the best representations of Halloween. Continue Reading