Which way was home again? Getting lost in caves is the in new thing.
Just as promised, caves were added to the game on Monday, 10th of June. I’ve spent the past two days, running around, harvesting new plants and seeking treasure chests. I’ve also spent the last two days lost.
Caves are very disorienting. It’s certainly added a new dimension to the game (pun intended) along with new goodies to craft, resources to harvest and potions to brew. It’s a great sneak peek at how rich the crafting system will be when the game is fully realised. Continue Reading
It’s true, caves are scheduled for Monday, 9th of June. Want an update on the recent changes from Wednesday’s patch then watch this video for news with pictures. Thanks Buz, for being our Landmark reporter.
Is it worth the long, long grind to own the Haunted Bell, just to see the bats fly?
The builders in Rift are revolting. No, no, they’re the nicest bunch of players you could find in any game, I mean, the players are up in arms about the free to play (F2P) model for Rift Dimensions. I don’t blame them.
I liken the dimension building experience in Rift to a hamster wheel, constantly running but always treading the same old, tired path. As the game currently stands, the dimension routine consists of farm for goods, sell on the auction house, make platinum to buy dimension items from the store or the auction house, build a little, farm again. This style of play left me cold after a few months, it’s hardly engaging or rewarding on the twentieth time around. The fun part, building the dimension itself, seems far too small a part of the dimension game play. Continue Reading