If you have recently joined this blog and don’t know the history of the Radish Inn and Maze, you may find these two posts helpful reading to catch up on the story.
It’s been months now since I’ve lost the Radish Inn. I miss it but am strangely reluctant to rebuild it. I’m fearful of buying a guild version of Stone Flask Tavern. I suppose I’m still traumatised by my loss. I’ve thought about buying a personal Tavern (it allows me to use all those lovely account bound fishing items) but the item count is not sufficient, at 1000 items, to do the Inn justice. So I sit, vacillating between the two options, and do nothing.
Patch 2.3 will change our dimension game significantly. With 2.3, we’ll be able to double the item limit on our dimensions (assuming we don’t have to mortgage our house to pay for it) and that means a Tavern with 2000 items. It’s a personal dimension, so if the toon is accidentally deleted, the information is preserved and can be restored. I can use all the account or soulbound items I have floating around and I’ll have a higher item limit, all the better to fill the huge amounts of space in the Tavern. Next Wednesday is the time to resurrect the Radish Inn.
It won’t be quite the same; I’ll reconstruct old favourites like the loo dude, to be sure, but much will change. The Inn was a bit of a trend setter back in it’s day and I’d like to think I can still set a trend or two now, though that was easier in the early days of dimensions, before much of our amazing talent entered the scene.
What shape or form the new Radish Inn will take is yet to be discovered. One thing I do know, I won’t be rushing to buy these fancy, expensive, new-fangled things introduced with patch 2.3. The Inn was beautiful without them and can be so again.